#include <tcp_client-windows.h>
◆ tcp_client()
spdlog::details::tcp_client::tcp_client |
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inline |
◆ ~tcp_client() [1/2]
spdlog::details::tcp_client::~tcp_client |
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inline |
◆ ~tcp_client() [2/2]
spdlog::details::tcp_client::~tcp_client |
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inline |
◆ close() [1/2]
void spdlog::details::tcp_client::close |
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inline |
◆ close() [2/2]
void spdlog::details::tcp_client::close |
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inline |
◆ connect() [1/2]
void spdlog::details::tcp_client::connect |
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const std::string & |
host, |
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int |
port |
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) |
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inline |
◆ connect() [2/2]
void spdlog::details::tcp_client::connect |
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const std::string & |
host, |
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int |
port |
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) |
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inline |
◆ fd() [1/2]
int spdlog::details::tcp_client::fd |
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const |
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inline |
◆ fd() [2/2]
SOCKET spdlog::details::tcp_client::fd |
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const |
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inline |
◆ init_winsock_()
static void spdlog::details::tcp_client::init_winsock_ |
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inlinestaticprivate |
◆ is_connected() [1/2]
bool spdlog::details::tcp_client::is_connected |
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const |
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inline |
◆ is_connected() [2/2]
bool spdlog::details::tcp_client::is_connected |
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const |
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inline |
◆ send() [1/2]
void spdlog::details::tcp_client::send |
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const char * |
data, |
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size_t |
n_bytes |
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) |
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inline |
◆ send() [2/2]
void spdlog::details::tcp_client::send |
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const char * |
data, |
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size_t |
n_bytes |
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) |
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inline |
◆ throw_winsock_error_()
static void spdlog::details::tcp_client::throw_winsock_error_ |
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const std::string & |
msg, |
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int |
last_error |
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) |
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inlinestaticprivate |
◆ socket_ [1/2]
SOCKET spdlog::details::tcp_client::socket_ = INVALID_SOCKET |
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private |
◆ socket_ [2/2]
int spdlog::details::tcp_client::socket_ = -1 |
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private |
The documentation for this class was generated from the following files: